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主题 : [全機種]《波斯王子》(Prince of Persia) 官方背景資料(世界觀,人物設定)
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楼主  发表于: 2010-04-15   

[全機種]《波斯王子》(Prince of Persia) 官方背景資料(世界觀,人物設定)

管理提醒: 本帖被 somi 执行锁定操作(2010-07-01)
概念与背景

波斯王子0(新三部曲中的第一部,UBI称之为POP0)讲述了一个人与神之间的故事,奥玛兹和阿瑞曼这两个双子神之间为了争夺宇宙的霸权而大打出手,而我们的传说和主人公们就在这场内战中登场,他们相遇、相知,共同成长并最终打破了被神所控制的命运,找到了自己的道路。

波斯王子0的背景故事

阿瑞曼,宇宙中的暗之神,不知道从什么时候开始对其只能控制一半的宇宙感到非常不满,于是他开始打他兄弟--光之神奥玛兹的主意。通过洗脑式的耳边诱惑、教唆、威吓,阿瑞曼成功的扭曲了人类的心灵,让他们心中充满了嫉妒、愤怒,直至最后理性和灵魂都被吞没,完全陷入黑暗之中。在阿瑞曼的不懈努力之下,整个宇宙黑暗力量的影响力越来越大,土地、天空和心灵被腐化,有些人为了获得阿瑞曼赐给他们的力量而心甘情愿的跟随他,更多的人则因为自身的弱小和环境因素而被迫服从阿瑞曼。
就在群魔乱舞之际,奥玛兹却完全不知所措,不知道该怎么回应他兄弟的行为。他的犹豫不决使阿瑞曼将混沌散布到整个宇宙,几乎完全的吞噬了人类的世界。

最后,奥玛兹终于意识到如果他再不行动,他所代表的光明将永远从这个世界上消失,他开始反击。他注意到阿瑞曼的战线拉的过长,局部的黑暗力量比较薄弱,于是他采取分而治之的战术,逐个逐个的净化被腐蚀的世界和灵魂,从而有效地削弱了阿瑞曼对宇宙的控制力,最后,残存下来的六位阿瑞曼的黑暗侍从被奥玛兹一网打尽,锁入了生命树,倒霉的阿瑞曼发现他与那六位侍从之间的联系过于紧密,以至于他的能力也受到了封锁。最终,奥玛兹集中了他所有的力量,将他的兄长阿瑞曼永远的锁进了生命树之中。

一切都结束之后,奥玛兹对于他初期的不作为感到深深的羞愧,他无法面对这个由于自己的原因而被腐化和污染的世界,于是他选择了几个人--也就是奥拉斯,将守护生命树的职责交给了他们,而他自己则离开了人类的世界,开始群星之间的旅程。

随着时间的推移,奥玛兹在这片土地上的力量逐渐衰败了,虽然阿瑞曼依然被囚禁在生命树中,他的声音已经可以传到那些离他很近的人--也就是奥拉斯人--的耳边,不断地诱惑他们。这就是奥拉斯人的境遇:一群被遗忘的灵魂遵照着一个被遗忘的神灵的嘱咐,和阿瑞曼一起被囚禁在生命树阴蔽下的荒漠孤城之中,而那位黑暗之神的低语还时不时的在他们耳边回响。

现在,那场神之间的战争已经过去了许多年,而阿瑞曼从来没有放弃过脱逃的希望。此时的奥拉斯人由悲恸之王领导着,这位不幸的国王之前失去了他深爱的妻子,悲痛和负罪感几乎击垮了他,而当他的爱女--他生命中最后的光明--艾莉卡也离他而去时,阿瑞曼嗅出他的机会来了,他拼命的将诱惑和唆使灌入国王的耳中:"为什么一个王竟然会失去所有他最爱的人?你把一生都奉献给了奥玛兹,但是你的妻子和女儿死的时候,你最需要帮助的时候,这位伟大的光之神在哪儿?! 没错!他哪儿都不在,他对你的痛苦不闻不问! 不过你一定要知道,我永远都会在这儿听你诉说...."

阿瑞曼对国王许诺,他可以给国王最想要的东西--艾莉卡的生命,作为回报,他要国王的灵魂,多么公平的交易! 一个灵魂交换一个灵魂,他的女儿可以完整、鲜活的回到这个世界,回到他父亲的怀抱中....

多年被丧妻之痛所折磨的国王,已经无法承受再度丧女的打击了。他来到了生命树,开始执行复活他女儿的仪式。阿瑞曼不撒谎,艾莉卡重新获得了生命,完整无缺,和她死前一样。但是从死亡中归来的艾莉卡马上就了解到她现在的这个生命是非自然的,她很快意识到她的父亲和黑暗之神作了什么样的交易,她知道她的父亲已经堕入了疯狂、绝望与黑暗,阿瑞曼很快就要重返这个世界。于是她决定在阿瑞曼还没有逃出来之前赶到神殿,向生命树交出自己非自然的生命,以拯救她的父亲和这个世界。

正文结束

PS:如果我是国王,我也会砍倒生命树;如果我是王子,我也会砍倒生命树。对于人来说,所爱的人就是世界


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英文原版:

Concept and Theme
The Prince of Persia 0 tells a story of men and gods, it places our tale, our games and our heroes in the midst of a celestial civil war. The twin Gods Ormazd and Ahriman are about to start round two of their battle for universal supremacy. This war is the epic backdrop against which we tell a human story about two people, how they learn from each other, grow together and find their path through the chaos to create their own and a common destiny free from the control of the gods.

The Back Story to PoP 0 – The pallet with which we paint
Ahriman, he who spawned the darkness of space, who was the first to feel envy and hatred was not content with possessing and controlling the half of the universe he had been given. Craving more, Ahriman set out to take all that remained from the God of Light, his brother Ormazd. Whispering promises into men’s ears, Ahriman twisted their hearts into knots of envy and anger that ate up their souls until that all that was left was shadow. Darker and darker grew the universe as Ahriman’s influence spread, corrupting the land, the skies and the hearts of men. Some souls came willingly, taking the power that Ahriman offered, others were pulled to Ahriman’s service and chained there both by circumstance and their own weakness.
While the darkness spread, Ormazd stood by impotently, unsure how to counter his brother. Such it was that Ormazd’s indecision allowed Ahriman to wreak chaos upon the universe, to come close to swallowing the world of men forever.

At the last minute, Ormazd finally chose to act, realising that if he did not then his light could be extinguished forever. Observing that in seeking more, Ahriman had spread his power thinly, parcelling elements of himself inside those he corrupted, gathering his forces of light Ormazd exploited this weakness to strike. Destroying the Corrupted one by one, Ormazd weakened Ahriman’s grip on the universe. When, at last only six of Ahriman’s puppets remained Ormazd captured them and pulled them into the Tree of Life. With the six remaining Corrupted sealed inside the tree, Ahriman found himself tethered to the trap unable to break his connection with his six dark servants. Concentrating all his power Ormazd forced what remained of his brother into the Tree, locking Ahriman inside for all eternity.

Shamed by his inactivity and unable to face the corruption which still tainted the world, Ormazd gave care of the tree to his chosen few…the Ahuras…giving them the means to maintain the tree for perpetuity. Free of his remaining burden Ormazd turned his back on the world of men and walked off among the stars.

As time past, Ormazd’s power on earth waned. Ahriman remained trapped inside the tree, but those close to it began to hear his voice whispering promises of all that they could desire. So it is that the last of the Ahura have spent their days, as trapped as Ahriman, sealed within the city that holds the Tree of Light, lost in the desert, forgotten souls serving a forgotten god in a forgotten city with the voice of darkness speaking among them.

Now, many years after the war, as Ahriman plots a way to escape, the Ahuras are ruled over by the Mourning King, a king wracked by guilt and pain following the death of his beloved wife. When this Mourning King loses the light of his life, his beloved daughter…Elika…Ahriman sees his chance and pours his whispered poison into the King’s ear. Why should the King lose all that is dear to him? He’s spent his life in the service of Ormazd and yet has lost first his wife and now his daughter and where is Ormazd? Where is the great God of Light in the King’s moment of need? He is nowhere, gone, deaf to the King’s suffering, but Ahriman is willing to listen…Ahriman is willing to give the King what he desires most - his daughter’s life. All he wants in return is the king’s soul. And what a trade is that? One soul for another? His daughter returned to the world, intact, alive and embraced within her father’s arms…

Lost for years in mourning for his dead wife, the death of his daughter is too much. The Mourning King goes to the Tree of Life and performs the ceremony needed to bring his daughter back. Here, Ahriman didn’t lie. Here all Ahriman promised comes to pass, Elika does return to life, intact, whole, as she was before death. Returned from death and knowing that her life is unnatural, knowing the sacrifice her father must have made, knowing that the great darkness is close to returning to the world. So, as her father begins his descent into madness, despair and darkness, Elika sets out to stop Ahriman, to stop the darkness from re-entering the world and smothering all that is light. Knowing that the time is near when the father will set Ahriman free, Elika runs to the Tree of Life to give up her unnatural life, to save her father and the land from suffering Ahriman’s return.


王子设定+背景


历程
游戏中的王子是一个粗犷而又有些冒失的探险者,他是辛巴达和印第安纳琼斯的结合体。一个有内涵的动作英雄。他很强,而且自信,但是也会显露出脆弱的一面。

在游戏的一开始王子会迷路(他的驴子托着他在上一次冒险中得到的财宝),而且非常戏剧性的与艾莉卡相遇,整个故事就由此展开。

王子有一种自傲的气质。他自信,但是并不是一个冷血*****或者是一个趾高气扬的白痴。他有头脑而且富有同情心,但是在和其他冒险者一起行动时,他往往戴上冷幽默和狂妄的面具来掩盖这一事实。

在游戏中,王子首先从艾莉卡的身上找到了自己的目标,随着剧情的深入,这一目标会逐步演变成另一个更加远大的理想。在这个过程中,他逐步的拿掉了面具,玩家可以看到这个男人更真实的一面。

虽然我们将王子设计成一个动作英雄,但是我们并不希望他对即将要发生的巨变无动于衷,他需要深刻的认识到:艾莉卡和他的行为将直接决定这个世界的命运,他所知道的事情应该和玩家一样多。


对于王子的一些形容:
自信,狂妄,冷幽默,有男子汉气概,总是大难不死...在某些时刻,他需要表现出同情心以及严肃的一面。


王子类似于:
韩梭罗(星战中人物),Nathan Fillion(萤火虫的主演),印第安纳琼斯,成龙,有一点点像李连杰,也有一些杰克-斯帕罗(加勒比海盗中的主角)的影子...


介绍
王子是一个冒险者,他没有一个真正的归宿,漂泊不定,总是在不停的探险。对于他来说,过去的都已经过去,没有必要背上任何包袱,而未来还没有到来,待到其来时再伤神也不晚,需要关心的只有当下--下一秒、下一次心跳、几米外的下一个转角、跳跃和触地。王子只活在当下。

虽然在游戏中王子会不时提到过去他曾经过着富有且奢侈的颓废生活,但是显然,这种生活一般只能维持几天而已。他从来就没有在一个地方真正的安顿下来过--也从来没有安顿下来的想法,因为在这些年的冒险生涯中,他已经无数次的遭遇了突入其来的危机与挑战,他的下意识告诉他:过安稳的生活是不切实际的。

就像辛巴达以及其他一些冒险家一样,王子的冒险历程带他去了无数个古老的国度,遭遇过强盗、疯狂的国王以及其他形形色色千奇百怪的生物,但是这同时也使他身上根本留不住什么钱。每次当王子得到一点财富,要么他会花天酒地的几天之内花光,要么他用来运财宝的船会沉没。比如在游戏的一开始,王子刚刚从上一次冒险中得到了一笔财富,但是却“倒霉”的遇到了沙尘暴,丢失了所有的东西,还迷了路。


王子最关心什么东西?
王子不会承认任何领袖、也不抱有任何理想,他最看重的就是自己能掌控自己的命运。没有什么东西能拴住他的心,除了他自己,他不关心任何人或任何事。这并不表示他冷酷无情或是不会体谅他人,只是他从来不会和别人建立长久的约定和相互关系。这种生活态度使他变的焦躁、迷茫。他从来不知道什么是理想,他从未有过真正的友谊,除了爱欲,他也从来没有体验过什么是真正的爱情。但随着故事的展开,他逐渐开始关心艾莉卡,一切都开始改变。


王子是如何看待超自然现象的?
当王子在冒险中看到一些从未见过的神奇事物时,他也会表现出好奇、诧异、恐惧或震惊,但是他会很快的将这些东西纳入平常事物的范畴并适应新的环境,王子是一个行动派。


王子的交流风格?
他经常绷着脸说冷笑话,拿其他动作英雄打比方,他就是年轻的哈里森-福特,而不是阿诺德-施瓦辛格,而且绝对没有这两者所拥有的嘲讽语气。他更像年轻的韩梭罗而不是詹姆斯-邦德。


王子是真的王子吗?
不是,和之前的波斯王子三部曲不同,新的三部曲将描述我们的主角是如何朝着王子的角色一步步迈进的。在我们的故事一开始,王子只是一个到处流浪的冒险者。随着三部曲剧情的展开,我们的主角将了解到什么是责任,并开始构建他自己的事业,最终从一个漂泊的冒险者变成一位王子--一位真正的波斯王子。


王子的手套
王子左手所戴的特殊手套是早期冒险所获得的战利品,这个手套使王子可以施展特定的杂技动作和战斗技巧。我们或许会尝试一些设计,使这个手套在整个动作体系中发挥更核心的作用,比如在上面加几个孔,使一些能力增强之类的特殊能力可以镶嵌在上面。这些设计不会在POP0中实现,但是在同期的NDSL游戏中,或许会通过项链或其他一些魔法挂件来实现上述设计。


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英文原版:

Journey
A rough and tumble adventurer the Prince is Sinbad meets Indiana Jones. An Action hero with depth, he’s able and confident, but should have moments of vulnerability.

The Prince begins the game having lost his way (and the donkey carrying the treasure from his last adventure) and quite literally stumbling into the path of Elika and the events that are about to unfold.

The Prince has a cocky streak that can get the better of him. He’s confident, but not a hardened killer or swaggering idiot. Used to the company of other adventurers (which can take on the air of a rugby changing room), the Prince uses a dry sense of humour and swagger to cover up the fact that underneath he is quite compassionate and a bit of a thinker.

Through the game the Prince will lower this mask and we will start to see more of the man beneath. He gains purpose in Elika and by being involved with something that has a greater purpose.

While we are thinking action hero, we don’t want him to be immune to the enormity of what’s going on. He needs to grasp the fact that he and Elika stand between the world and the end of the world as we know it.

Adjectives
Confident, swagger, dry, masculine, a survivor… he will need to show compassion and a hidden serious side.

Similar to…
Han Solo, Nathan Fillion as Mal in Firefly/Serenity, Indiana Jones, More Jackie Chan than Jet Li, elements of Jack Sparrow..

INTRODUCTION
The Prince is an adventurer, a drifter, wandering from adventure to adventure with no real ties and always living in the present. To him, the past is gone and he carries no burden from it, the future is to come and will take care of itself. All that matters is now - the thrill of the moment, the next heartbeat, the next corner, jump and sensation.

Although he talks of being rich and relaxing into a life of luxurious decadence, it’s obvious that…for the moment…he’d never be content to settle in one place or to stay put for any length of time. This yearning for the open road and adventure has meant that he’s embodied ‘be careful what you wish for’, as he has c*****tantly faced danger and challenges throughout his adult life.

His adventures, as with other heroes such as Sinbad, have taken him across the ancient world and into encounters with robbers, mad kings and fantastical creatures, but somehow have stopped him from gaining riches. Every time the Prince has accrued money, he has blown it playboystyle on a few days of fun, or his ship has sunk on the way home taking his treasure with it. As we enter our story, the Prince was returning from another adventure together with his latest treasures when a sandstorm hit and he lost most of belongings and his way.

What Does the Prince Care About?
Master of his own destiny, the Prince acknowledges no leader, no ideal. He has traveled light of heart, free from burden, never caring about anyone or anything other than himself. This does not mean he’s cold, uncaring or even inc*****iderate, just that he has made no long term commitments or attachments. This life is not free from its downsides, it has left him restless, unfocussed, lost. He has never gained a greater sense of purpose, experienced true friendship, or committed to love instead of lust. This will change as the story unfolds, as he learns to care for Elika.

How Does the Prince React to the Supernatural?
While he’s seen some strange things, this is by far the most supernatural and incredible adventure the Prince has yet been on. He will react to the new sights he is to see with wonder, amazement, fear, or shock. That said he is swift to take things into his stride and to adapt to the situation around him. He thinks on his feet and is quick to action.

How Does the Prince Speak?
His sense of humour is quite dry, if he’s an action hero, he’s a young Harrison Ford not Arnold Schwarzenegger and should never become as caricature as either of them. Think a young Han Solo not James Bond.

Is The Prince a Prince?
No, while previous PoP games have started with a Prince, this new trilogy will follow our character as he journeys to become a Prince. As our story begins the Prince is an itinerant adventurer. Within the trilogy the protagonist’s journey will be his path to learn resp*****ibility, to carry a cause, to change from wandering adventurer to become…a Prince…a true Prince of Persia.

The Prince’s Glove
Part of the Prince’s bounty from earlier adventures, the glove allows the Prince to perform certain acrobatic and combat moves. We might look to find ways to make the glove more central to the action, such as introducing a slot in it for ‘power ups’ special abilities. This won’t be used in PoP0, but could house an amulet that occurs in the DS game, and other such magical additi*****.

公主设定+背景


描述公主艾莉卡的内容涉及到了具体的剧情,因此还没有打穿游戏的人请小心。

公主的历程
在游戏的开头,艾莉卡正处于一种很坎坷的境况下:在过去的24小时里,她死掉了,但是由于她父亲和恶魔作了交易,导致她又被复活;随即她就意识到,为了避免世界末日的到来,唯一的方法就是向生命树献出自己的生命--也就是*****。很显然今天对于她来说不是什么好日子。

当和王子邂逅时,她脑子里只想着一件事--赶到生命树神殿以阻止阿瑞曼的复活。她不理睬她父亲的呼唤,也几乎不和王子进行交流。当她亲眼看到她父亲将生命树摧毁时,她才对她未来的命运感到恐惧和悲伤,因为她此时失去了下一步行动的目标。但是当她了解到可以通过净化土地来挽回局面时,她又重新燃起了希望,她的求生本能将恐惧暂时压抑住,使她可以集中精力完成下一步的目标。

但是任何人都是无法持续承受如此高强度的精神压力的,随着故事的进行,艾莉卡也开始逐步松弛快要绷断的神经:是的,她会死,但是至少她是为了一个崇高的目标而死(她没有告诉王子这一事实)。她与王子之间的关系也从疏远逐步变得融洽,在已知自己命运的情况下,她也终于可以像常人一样与王子进行交流。


对公主的一些描述:
自信,严肃,富有同情心,聪慧,机智,当她开始接受她过去的遭遇和未来的命运之后,也会表现出热情。


公主类似于:
艾莉卡类似于莱娅公主(星战中人物,阿纳金-天行者的女儿),她不是灰姑娘那种类型。


我们不希望公主像:
很多游戏里面都有的傲娇(不知道傲娇是什么意思的同学请问百度,总之我对这个翻译极为满意)。艾莉卡的世界观和价值观与王子不同,我们希望通过两人之间的碰撞来体现公主的内涵与深度。同时她也会面临几次艰难的情感抉择(这位女孩真的承受了太多!)


介绍
作为一个小国的公主,艾莉卡从小便与外世隔绝。她们一族人为了囚禁阿瑞曼已经在荒漠中守着生命树过了几个世纪。虽然从小就被灌输她们那一族传奇般的往事以及神灵所嘱托的永恒的使命,艾莉卡所劳神的主要还是现实中的各类杂事。在艾莉卡还很年轻的时候,她母亲就去世了,而他的父亲被丧妻之痛给击垮,所有的政务就都落在了艾莉卡的肩上,作为一个务实、聪慧的领导者,艾莉卡为这个家族制的小国的繁荣尽心尽力了很多年。


游戏一开始的剧情设定是什么?
如果艾莉卡的父亲被阿瑞曼完全控制,这位被囚禁了几个世纪的黑暗之神就会重返世间。让艾莉卡牺牲自己的生命是唯一能够阻止这一切的方法。她的牺牲有一个崇高的目标--她的死可以从阿瑞曼手中拯救她的父亲以及整个世界。


艾莉卡是如何面对这一切的?
她的第一反应自然是恐惧。她对于阿瑞曼将从生命树中逃出来并在这个世界上肆虐感到毛骨悚然。这并没有让她抱着枕头在床上哭泣,她很快开始了行动,但是这种恐惧使她开始逃避其他人,直到遇到了王子。她意识到王子可以帮助她,于是她才强迫自己开始与他进行交流。

当国王现身砍倒了生命树并释放出了阿瑞曼之后,大惑不解的王子自然会要求知道更多的细节和前因后果,此时艾莉卡必须告诉他更多的信息,以便使王子继续帮助她,但是又不能告诉他太多,比如她将牺牲自己以恢复生命树的最终目标。

当看到大地被腐化后,艾莉卡意识到她必须先净化土地,然后才能通过牺牲自己来给阿瑞曼最后一击。于是她强打精神,把一切都埋藏在自己的心底,摆出一幅扑克脸指使王子帮助她执行净化任务。随着游戏的进行,她会逐渐放松下来,开始接受自己的命运并享受与王子在一起的旅程。


为什么她要跟随着王子?
在一开始是王子跟随着她--因为好奇(或者是好色...),后来王子成了领队也是因为艾莉卡要求他在前面开路,她并不是跟随着王子。

艾莉卡自身能力很强,她这么做只是出于实用上的考虑--她不弱,但是王子在体格上比她更强,如果王子会搞砸她的计划,她会毫不犹豫地离开他(很显然她才不会管你王子是不是这个游戏的主角)。在游戏中,如果王子一直发呆的话,艾莉卡会催促他赶快行动,从这个细节可以体现上述设定。

在游戏的结尾,虽然别离让艾莉卡感到失落,但她还是坚定的做了她要做的事情。所有人的人都会死,既然自己的死是不可避免的,那么为了自己的理想、为了拯救世界而死应该算是最好的结局了,这是艾莉卡的想法。


艾莉卡与悲恸之王
在游戏中艾莉卡曾数次指责她父亲引起了这一切,但实际上,在她内心里她始终认为她父亲是一个受害者。她知道阿瑞曼的力量越来越强大,抓住了他父亲的弱点并将其玩弄在股掌之间,而她父亲也确实越来越被污染、腐化,最后她不得不接受了这样一个事实:她的父亲已经死了,现在她看到的东西已经不是她父亲,而是阿瑞曼的傀儡。


为什么公主不告诉王子事实?
她没有告诉王子她与悲恸之王之间的关系以及发生的事情,这是因为她害怕王子知道她的真实目的后会阻止她。



艾莉卡与奥拉斯
时间通过不同的方式来逐步腐蚀这些光之神的侍从们。长期的与世隔绝使他们变的保守、刻板和固执。当艾莉卡复活后,他们对她非常排斥,认为她已经被阿瑞曼污染了(毕竟是阿瑞曼将其复活的)。

在游戏的开始,艾莉卡和王子赶往神殿时会体会到这种排斥情绪。


游戏中的角色
艾莉卡从小在奥拉斯这个封闭的社会中成长,因此除了过去的传说和一直继承下来的使命以外,她对外面的世界几乎是一无所知。然而王子对她描述了外面的世界,那些他曾经见过的景象,曾经去过的地方,曾经与之一起生活过的人们。艾莉卡知道的越多,就越觉得自己的牺牲是必要的。王子给她描述了很多很棒的事情,但她同时意识到,如果阿瑞曼被释放,这些很棒的事物就都会消失。所以她必须死,为了这些她自己都从未见过、从未尝试过、从未体验过的事物还能被其他人所见、所尝试、所体验。

要想击败阿瑞曼并将其重新封印到生命树,首先必须净化被污染的土地;通过重新激活丰饶之地可以做到这一点。丰饶之地可以将能量供给神殿中的能量球,而后者则给生命树提供力量。

我们将通过艾莉卡来驱动玩家前进。在游戏中艾莉卡总是知道玩家下一步该去哪里、该怎么做以及为什么要这样做。艾莉卡将试图净化大地以逆转她父亲与恶魔交易造成的后果。在很短的一段时间内,她一度失去生命,又获得了新生,失去了她的父亲和她的家园,恶魔依然在她四周肆虐,持续腐化着她所珍爱的一切。


公主的力量从何而来?
奥玛兹在这片土地上残留的力量是公主神圣力量的来源。当大地感觉到生命树的力量接近消亡后,就将残存的奥玛兹的力量赋予艾莉卡,让她能够与阿瑞曼战斗并将其再次封印。随着时间的推移,艾莉卡还将获得数个古代奥拉斯所拥有的特殊能力。

正文结束

PS:王子曾对公主说:等这一切都结束了,我带你到外面的世界去吧,让你看看那些你从未见过的东西。公主也曾对王子说:等这一切都结束了,如果你还愿意留在这里,那么这里的一切都可以是你的。现在回头想想,还真是让人心碎...


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英文原版:

Journey
Elika starts the game in a detached state. In the last 24 hours she’s died, been brought back to life, realised her father has sold his soul to a demon and faces the fact that the only way to avert the apocalypse is to kill herself again. She is not having a good day.

When she first meets the Prince Elika is focused on one thing – getting to the tree in order to stop Ahriman’s return. She blanks her father and only has the barest level of communication with the Prince. Once she has faced her father and the Tree of Life has been destroyed, she faces a moment where she can’t see a way forward. Once she realises that the lands can be healed she returns to being purposeful, her survivor’s mentality partitioning off the horrors she’s faced so she can focus on the task in hand.

As Elika progresses through the story she gradually relaxes. The body is incapable of sustaining high levels of stress and she copes by coming to terms with her fate…she will die, but she will die for a cause (she still keeps this fact from the Prince). While her relati*****hip with the Prince begins as distant she begins to enjoy his company and the fact that, for once, she can have a human relati*****hip.

Adjectives
Confident, serious, compassionate, intelligent, quick witted…warm once she comes to terms with her past and future.

Similar to…
Princess Leia not Cinderella.

We want to avoid….
The bitchy teenage squabbling that exists in many games. While there will be a clash of cultures between Elika and the Prince we want to give her depth. She will face some moments of deep emotion (this girl goes through a lot!!).

INTRODUCTION
Born the Princess of a small state Elika has lived in a land cut off from outside contact. For generation upon generation the Ahura have guarded the Tree of Life to prevent Ahriman being released to plague the universe once more. Brought up amongst the stuff of legend and tied to an eternal duty, Elika’s life has been very real. Her mother died when Elika was only young and as her father retreated into mourning c*****umed by the loss of Elika’s mother, Elika was left to care for the governance of her people. A practical and intelligent woman in a patriarchal society, Elika has done much of the running of this small state for years.

What Is At Stake at the Start?
If her father is c*****umed by Ahriman then he will free the God of Darkness from the prison that has held him these past centuries. The only way to stop this is for Elika to sacrifice herself. Her sacrifice is to serve a greater goal – her death will save her father and spare the world from Ahriman’s return.

How Does She React To This?
Her first reaction is horror at what has happened. She is terrified that Ahriman will escape from the Tree of Life to spread his darkness once more. This doesn’t turn her into a weeping wreck, but she does retreat into herself. She is forced to communicate when she encounters the Prince and realises that he can help her.

Once the King appears at the Tree and destroys it releasing Ahriman, the Prince will want more details. Elika must tell him enough to keep him hooked, still missing out the fact that it is her sacrifice that will close the Tree.

Seeing the land corrupted, Elika realises that she must first heal the land before she can strike at Ahriman (through sacrificing herself). She hardens herself to complete her task. She will keep her sorrow to herself, wearing a mask to the Prince and often to herself. She conceals her intended sacrifice. Over the course of the game she will relax, accepting her fate and starting to allow herself to enjoy the Prince’s company.

Why Does She Follow The Prince?
In the early levels he follows her – chasing. When he moves to the front it is because she agrees to let him - she allows him to lead, she is not following.

For Elika this is not deferring power, it is a matter of being practical - she isn’t weak, he is merely physically stronger. If the Prince were to mess her around she would leave him (obviously she won’t within the bounds of the game). We can indicate this through idles, and her hurrying the Prince along.

By the end of the tale, although Elika feels loss, she has given herself to her fate. Everyone dies in the end and so to her there can be no better way than to die saving everything you believe in.

Elika and the Mourning King
Although there are points in time Elika will actively blame her father for what has happened, at heart she sees him as victim. She knows Ahriman has been growing stronger and has played upon her father’s weakness. As he becomes more and more corrupted, she will resign herself to the fact that her father is dead, the creature she sees now is not her father but one of Ahriman’s puppets.

Why Does She Keep The Truth From The Prince?
She doesn’t tell the Prince who the Mourning King is because she doesn’t want him to discover her true quest and to try and stop her.

Elika and the Ahura
Time has corrupted the followers of light in a different way. Isolation has seen them become a quite right wing society that refuses to bend, or compromise. They will reject Elika when she appears, seeing her as tainted by Ahriman (as it was he that brought her back).

Elika and the Prince will have to contend with this when they approach the temples.

Ingame Role
Elika has lived in the closed society of the Ahura since her birth and she doesn’t know much beyond resp*****ibility and legend. As the Prince tells her of the outside world, the things he’s seen, the places he’s been, the people that have shared his life, she realises more and more that her sacrifice is necessary. While the Prince show Elika the wonders he talks of, she knows that if Ahriman escapes then eventually all these wonders will be destroyed. She must die so that these things, these things she’s never seen, tasted, experienced must survive for others.

The only way to defeat Ahriman is to drive him back into the tree, this can only be done by healing the land; this is done by reactivating the fertile ground. The fertile ground is what powers the ‘orbs’ in the temples which in turn give the tree its power.

We will use Elika to drive the player forward. The game is about the journey and Elika knows where the player needs to go and why. Elika wants to heal the land and undo the evil that her father has done by bargaining his soul for her resurrection. She has in a short time, lost and gained life, lost her father to Ahriman (either her father has been taken already, or she knows he will be, if she knows he will be then surely she will seek a way in which to stop this from happening) and lost her lands to Ahriman, the evil growing around them, corrupting everything she values.

What is Her Job/Function?
Elika is descended from the Ahura and so destined to guard the Tree of Life (and Ahriman’s prison). Once Ahriman is released, it falls to her (since her father has bet******ed his duty) to recapture and imprison Ahriman.

Where is her Family?
Her mother is dead (as noted above) – killed in an accident when Elika was very young. Elika’s father has sold himself to Ahriman chasing after her and trying to force her to return home. He undergoes the process of corruption during the game, losing touch with this world and becoming Ahriman’s puppet.

Where does She Get Her Powers From?
From the power left in the land by Ormazd. Sensing the Tree weakening so the land provides Elika with the power she needs to fight back and keep Ahirman sealed in the tree. Over time she gains the ancient powers of the Ahura.
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沙发  发表于: 2010-04-15   
哥们你整几张图片让我们SEE SEE 也行啊````

这还中英文混搭的。。。。
诠 释 着 背 叛
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板凳  发表于: 2010-04-15   
这系列的游戏蛮好玩哒,没玩过哒都可以玩玩看!!
就是个牛人!
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地板  发表于: 2010-04-15   
没图没真相啊。。。没图的长篇帖子真不好看
囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧囧